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dc.contributor.authorSantoso, Richard
dc.date.accessioned2026-01-29T06:02:39Z
dc.date.available2026-01-29T06:02:39Z
dc.date.issued2022
dc.identifier.urihttps://dspace.uc.ac.id/handle/123456789/9057
dc.descriptionWith the popularity of puzzle mobile games in current times and looking at the development of augmented reality recently, There seems to be a potential market for augmented reality games with puzzle genre. One of the most successful AR games in the market is Pokemon Go, however no puzzle augmented reality games have seen the same success as Pokemon Go or any other AR games with other genres, hence looking at this there seems to be an opportunity for it. The game will be developed for iOS operating system as iOS is supportive towards the development of augmented reality. There will be 4 steps to finish this project. The first step will be to design all necessary elements of the game such as game mechanics and etc. Second step is to implement the design into code in Unity. Next step is to perform tests towards the product and finally a report will be made regarding the result of the test. During the design process, a survey was conducted to figure out the system’s needs. After the survey, the system was designed by creating a few diagrams to help plan out the system. Once the design is completed, the design was then implemented in the form of code for the game. After the game was finished, it was tested using Black Box methodology for 3 times and the test was also performed by a few of the correspondents who were questioned for the interview earlier with the purpose of testing how well the game performs. After being tested, it is concluded that an iOS based survival horror game was successfully created using Augmented Reality.en_US
dc.description.abstractDengan populernya game mobile bergenre puzzle yang dimana pemain harus memecahkan teka teki dan perkembangan augmented reality yang bagus, ditemukanlah potensi pasaran untuk game mobile augmented reality puzzle. Ada beberapa game augmented reality yang berhasil di pasaran seperti Pokemon Go, namun untuk yang bergenre puzzle belum ditemukan yang seberhasil Pokemon Go atau game augmented reality lainya, sehingga terlihat adanya potensi pasar yang besar disana. Game ini akan dikembangkan untuk perangkat lunak iOS, karena perangkat lunak tersebut mendukung perkembangan augmented reality. Akan ada 4 tahap dalam menyelesaikan game ini, yaitu tahap rancangan dimana akan dirancang dan didesain elemen-elemen dari game , seperti estetika dan mekanik game, kemudian tahap implementasi, dimana rancangan yang dibuat akan diimplementasikan, setelah itu hasil implementasi akan di uji coba dan setelah melalui tahap uji coba maka akan dibuatlah sebuah laporan. Pada tahap rancangan, dilakukanlah sebuah wawancara terhadap 5 responden untuk mencari tahu kebutuhan dari permainan, setelah mendapatkan data mengenai kebutuhan, dibuatlah rancangan dari permainan, dan dari rancangan tersebut, diimplementasikanlah dalam bentuk kode untuk permainan. Setelah tahap implementasi selesai, maka dilakukanlah uji coba menggunakan metodologi Black Box selama 3 kali dan juga melakukan uji coba beta, dengan tujuan untuk mengetahui apakah hasil implementasi berjalan dengan lancar atau tidak. Setelah diuji coba melalui metode diatas, dapat disimpulkan bahwa berhasil dibuatlah game berbasis iOS menggunakan teknologi Augmented Reality.en_US
dc.language.isoiden_US
dc.publisherUNIVERSITAS CIPUTRA SURABAYAen_US
dc.subjectAugmented Reality, Game, Survival Horror, iOSen_US
dc.subjectAugmented Reality, Game, Survival Horror, iOSen_US
dc.titleRancang Bangun Permainan Survival Horror Berbasis iOS Menggunakan Teknologi Augmented Realityen_US
dc.typeThesisen_US
dc.identifier.kodeprodi55201
dc.identifier.nim20416016
dc.identifier.dosenpembimbingMychael Maoeretz Engel


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