A Scoping Review of Tabletop Role-Playing Game (TTRPG) as Psychological Intervention: Potential Benefits and Future Directions
Date
2024Author
Yuliawati, Livia
Wardhani, Putri Ayu Puspieta
Hou, Joo
Metadata
Show full item recordAbstract
Purpose: The present study aimed to investigate how prior research of TTRPG revealed the benefits of TTRPG as a psychological
intervention and how further studies can overcome the challenges and limitations of TTRPG in those previous studies.
Methods: The study used Scoping Review to explore the potential benefits of TTRPG. Three research questions were identified (1) the
extent to which empirical research has been conducted regarding TTRPG as intervention, (2) the potential of TTRPG mentioned, and (3) the
suggestions for future research. The study investigated the last 10 years (ie, 2013 to 2023) of research publications with all research methods
included. The search focused on key terms of “Tabletop Role-playing Game”, “TTRPG”, “Dungeons and Dragons”, and terms related to
intervention. The databases used were in English and Indonesian and resulted in 109 papers but later eliminated due to various reasons until
it became 51 papers to be reviewed.
Results: Of the 51 papers included for final analysis, majority are of exploratory approach (n = 35; eg, literature review and
qualitative design studies), indicating that research in TTRPG is still at the emerging stage. Quantitative design studies (n = 12) and
mixed-method design studies (n = 4) on TTRPG are the minority. Majority papers (n = 30) are published in the United States, only
three papers published in the Asian context, indicating that TTRPG research in the Asian context is scarce.
Conclusion: From existing literature, TTRPG provides benefits to promote cognitive and psychosocial skills, to prevent negative
effects and stress, as well as to intervene in psychological problems such as social anxiety, depressive symptoms, and autism spectrum
disorders. Further studies can explore the use of TTRPG in Asia-representing collectivistic culture, to employ different systems of
TTRPG and to examine the effects of TTRPG using experimental design to overcome the limitations of prior studies.
