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dc.contributor.authorValdivia, Evelyn
dc.date.accessioned2020-11-17T03:03:23Z
dc.date.available2020-11-17T03:03:23Z
dc.date.issued2019-12-12
dc.identifier.urihttp://dspace.uc.ac.id/handle/123456789/3047
dc.description.abstractBased on the data from Badan Pusat Statistik (BPS) and Miftahudin (2018), the contribution rate of the agricultural sector to the national GDP is very high (55% holistically), but the agriculture sector is currently suffering an unstable condition for the economic growth of Indonesia. Meanwhile, nowadays there is an increase in the number of available applications in the Apple Store from 2009-2017. In relation to the existing traditional system in Indonesia, it should be further developed with the help of technology, the researcher came up with creating My Carnivlora App. Technology Acceptance Model is used as the determinant for this research, due to the model being the most popular model for technology adoption. The purpose of the research is to determine the influence of perceived usefulness (X1), perceived ease of use (X2) and perceived enjoyment (X3) toward intention to use My Carnivlora Application (Y). The research is using a quantitative method, thus in order to collect the data, the researcher conducted testing sessions and distributed 5-Likert scale questionnaires to 61 carnivorous-plants’ owners, using purposive sampling methods. Then the data is processed using multiple linear regression. The results of this research show that both Perceived Usefulness (Sig. value = 0.020) and Perceived Enjoyment (Sig. value = 0.000) significantly affects the intention to use My Carnivlora Application, while Perceived Ease of Use (Sig. value = 0.890) does not have significant influence towards intention to use My Carnivlroa Application. Moreover, the study found that there is a positive relationship between Perceived Usefulness, Perceived Enjoyment, Perceived Ease of Use and intention to use of My Carnivlora Application with the degree of independent variable explaining the influence of intention to use My Carnivlora Application being 56.7%.en_US
dc.language.isoiden_US
dc.publisherUniversitas Ciputra Surabayaen_US
dc.subjecttechnology acceptance model, perceived usefulness, perceived ease of use, perceived enjoyment, and intention to useen_US
dc.subjectmodel penerimaan teknologi, perspektif kegunaan penggunaan, perspektif kemudahan penggunaan, perspektif kenikmatan penggunaan, dan perilaku keinginan untuk menggunakanen_US
dc.titleTHE INFLUENCE OF PERCEIVED USEFULNESS, PERCEIVED EASE OF USE, AND PERCEIVED ENJOYMENT TOWARDS INTENTION TO USE MY CARNIVLORA APPLICATIONen_US
dc.typeThesisen_US
dc.identifier.nidn0703067303
dc.identifier.kodeprodi61201
dc.identifier.nim10316039
dc.identifier.dosenpembimbingTrianggoro Wiradinata


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